3D & Motion Graphics Design

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No Justice

Styleframes

NO JUSTICE, NO PEACE. ABOLISH THE POLICE.

Software & Tools Used

DAZ 3D for 3D models and posing

Blender for composing, lighting, and rendering

Photoshop for final composite

Blender Render Engine

Cycles

3D Models Used

Daz3D Genesis 8 Female w/ dForce Lady Justice Outfit by Daz Originals, Anna Benjamin, Barbara Brundon, and Umblefugly

Daz3D Genesis 3 Male w/ H&C Police Uniform by IH Kang

Memories

Poster | 30" x 45"

Software & Tools Used

Cinema 4D

Finished in Photoshop

Base 3D Model Made and Posed in

Daz3D

C4D Render Engine

Physical Render

Alternate Color Explorations

Monarch

Styleframes

Software & Tools Used

Photoshop

Violent Delights

Styleframe

Software & Tools Used

Cinema 4D

Composited and finished in Photoshop

C4D Render Engine

Octane Renderer

SAP Sapphire 2022

Trilogy Immersive Experience

For the 2022 annual SAP Sapphire conference, Kommune | NoSLATE created a multi-part immersive experience centered around a fictional sustainable clothing company called Trilogy to showcase how SAP can help with every aspect of the company from product innovation to manufacturing, logistics, finance, and more.

Working with the rest of the team, I was involved in design exploration and animation tests for the different multi-screen experiences throughout the conference floor including the Supply Chain experience, the Intro Immersion Room, and the main Manufacturing Pillars.

Role

Designer/Animator

Software & Tools Used

Photoshop

Illustrator

After Effects

Cinema 4D & Redshift

Manufacturing Pillars

At the center of the show floor is the Manufacturing Pillars that display a mixture of abstract eye-catching visuals as well as more literal visuals that help convey some of the story of the fictional substainble clothing brand Trilogy and the manufacturing process.

I helped explore design and animation tests for various potential ideas that could be put on the pillar screens, ranging from abstract to more literal visuals.

Finance Styleframes

Transition Animation Test

Intro Immersion Room

The Intro Immersion Room is near an entrance to the conference and serves to set the tone for attendees walking into the show floor.

I helped explore some design and animation tests using still photography and motion graphics text.

supply Chain Experience

To showcase how SAP can help quickly and efficiently resolve disruptions in a supply chain, we created a multi-screen interactive experience where users can see the path of the supply chain get disrupted and make choices on what factors to prioritize in response to the disruptions that SAP software can take into account to find the best solution for the company.

I designed the UI elements, overlay screens, and storyboards for this experience.

The Foundations
of Decay

Styleframe

Software & Tools Used

Cinema 4D

Photoshop

DaVinci Resolve Fusion

C4D Render Engine

Redshift Render

3D Model & Assets used

Various 3D scanned models from Smithsonian Open Access and Three D Scans

Hex Core

Styleframe

Software & Tools Used

Cinema 4D

C4D Render Engine

Physical Render

The F-Bomb

Magazine Cover | 8.5" x 11"

In 2018, Channel 4 News conducted an undercover investigation into Cambridge Analytica to reveal their unethical tactics of spreading misinformation, spying, bribing, and collecting and analyzing personal data from social media websites like Facebook to precisely target and influence unwitting individuals to affect political elections throughout the world, including most notably the 2016 American presidential election.

As this important investigation and news coverage continued to release more stories, I wanted to create a hypothetical magazine cover for these major stories.

Channel 4 News' Undercover Investigation

Additional Related Reading

"Computer science faces an ethics crisis. The Cambridge Analytica scandal proves it."
by ex-Google engineer, Yonatan Zunger, for The Boston Globe


Software & Tools Used

Cinema 4D

Final adjustments in Photoshop

C4D Render Engine

Physical Render

Early Explorations

The Bends

Styleframes

There are a few style frames done as an assignment for Ash Thorp's Learn Squared "Main Title Design" online class. We were given a list of fictional movie loglines and I decided to explore designs for "The Bends" based on the following logline:

"A time-traveling hooligan experiences psychological delusions after taking too many trips into the past and future."

I decided to depict the time-traveling between past and future through the use of colors where the name credits cross through. At first, the colors are more natural, feeling like hopeful blue skies, but over time, as they cross back and forth too many times, the colors progressively get more and more psychedelic and unnatural to represent the psychological delusions. The divide between the past and future start to blur more and the typography starts to disintegrate towards the end, hinting at the loss of control and sense of self or reality over time.

Software & Tools Used

Photoshop

Colossus

Styleframe

Software & Tools Used

Cinema 4D

Composited and finished in Photoshop

C4D Render Engine

Physical Render

Firewall

Styleframe

Software & Tools Used

Cinema 4D

Composited and finished in Photoshop

C4D Render Engine

Physical Render

Birth

Styleframe

Birth:
a new life,
a new beginning,
a new origin,
a new gravity,
a new universe.

Software & Tools Used

Cinema 4D

Composited and finished in Photoshop

C4D Render Engine

Physical Render

Hello Instagram

Styleframe

Software & Tools Used

Cinema 4D

X-Particles 3.5

Composited and finished in Photoshop

C4D Render Engine

Standard Render

After Math

Styleframe

Software & Tools Used

Cinema 4D

Composited and finished in Photoshop

C4D Render Engine

Cycles 4D

Fading Light

Styleframe

Inspired by CHVRCHES's "Death Stranding" song for the video game of the same name and wanted to capture that feeling of a relationship falling apart and the world feeling like it's ending—a dark moment filled only with the final fading light of a once beautiful relationship.

"Death Stranding" by CHVRCHES

You can take my heart
Hold it together as we fall apart
Maybe together we can make a mark in the stars we embark
And keep us together as the lights go dark

Let's open up to the sky, askin' it for closure
'Least we can say that we tried, but it's never really over
What will become of us all at the end of the line?
Will we live? Will we die?

Software & Tools Used

DAZ 3D for 3D models and posing

Blender for composing, lighting, and rendering

Photoshop for final composite

Blender Render Engine

Cycles

3D Model & Assets used

View All "3D & Motion Graphics Design"

Matrix

Procedural Patterns

Software & Tools Used

Illustrator

Cinema 4D

Composited and finished in Photoshop

C4D Render Engine

Physical Render

UCLA Centennial 2019

Projection Mapping

On May 18th 2019, to celebrate UCLA turning 100 years old, Royce Hall was transformed into a canvas for a projection mapping show highlighting many of the people, moments and memories that have shaped UCLA over the past century since its founding.

I was very fortunate to have had a small part in working on this projection mapping show with the awesome team at Be Grizzlee. I came on the project towards the end to help with some design explorations for a couple remaining sections, helped finish up some design frames, and helped create many of the final assets to pass onto the animation team.

It was a great collaborative effort between many people including all those at Be Grizzlee, NoSLATE Productions / Kommune LA, the UCLA 100 committee, and many others.

I'm grateful to be a small part in making it, and beyond honored to be able to help celebrate UCLA’s incredible 100-year history.

Role

Designer

Software & Tools Used

Photoshop

Illustrator

Content Production Studio

Be Grizzlee

Creative Directors & Script Writers

Jesús de Francisco

Augusta Dayton

Managing Director

Javier Jimenez


Producer

Alex Kim


Designers

An Nguyen

Eun Kim

Pierre Nguyen

Jason Collins

Stephen Lee

Art Director

An Nguyen

Animation STudio

Creative Directors

Jeff Reed

Danny Zoborist

Producer

Danny Zoborist

Animators

Political Section Style frames

Generative Art Section Style Frames

Countdown Clock Style Frames

Countdown Animation Test

In addition to designing the styleframes, I also did a quick animation test for reference to pass onto the animator to create the final animation used.

Role

Designer

Software & Tools Used

Cinema 4D

After Effects